Devlog

~Making a game is a long journey~

2019

2019.11.17 【Development】Shin’s guitar and expressions

2019.11.03 【Halloween】Bonus Scene for Halloween and Culture Day

2019.10.27 【Log】Painting the Halloween artworks

2019.10.20 【Log】Pitch Black Serenade demo is one year old

2019.10.06 【Halloween】Pitch Black Halloween Cafe is about to open!

2019.09.29 【Development】Early work on Shin’s sprite

2019.09.22 What I promised/planned that has not (yet) happened

2018

2018.11.04 PBS: Behind the game.

2018.10.28 From here on out.

2018.10.21 The demo is out!

2018.10.14 -1 week to the demo release!

2018.10.07 Cover art speed paint video.

2018.09.30 Scenarios and debug.

2018.09.23 Demo release date announced!

2018.09.09 PBS demo support campaign.

2018.09.02 Last two features of the demo.

2018.08.26 The choice system.

2018.08.19 A day in Kairi’s life.

2018.08.12 Early screenshots from the demo.

2018.08.05 The coding has started!

2018.07.29 July’s background art.

2018.07.22 Last two sprites.

2018.06.30 The game’s features.

2018.06.25 Pitch Black Serenade x Jurassic June.

2018.06.17 The investigation mode.

2018.06.10 Script updates.

2018.06.03 Game’s sound.

2018.05.27 Madman’s sprite: old and new design.

2018.05.20 MC’s textbox – Madman’s sprites preview.

2018.05.16 Game asset map.

2018.05.06 Perfectionism.

2018.04.29 A walk with Teru.

2018.04.22 Early game over – Easter illustration.

2018.04.15 GUI updates.

2018.04.08 “Genba no Teru”.

2018.03.25 The partitions of the demo.

2018.03.11 Game mechanics – Spring illustrations.

2018.02.25 “Kairi for Ezhno”.

2018.02.18 Chronicles of a difficult 3D render.

2018.02.11 “The Club” location – Mature content?

2018.02.04 Mysterious CG art.

2018.01.28 New gameplay trailer: A peaceful cafeteria scene in spring.

2018.01.21 “Play as the jerk.”

2018.01.14 A hectic start of the year.

2017

2017.12.31 Off to 2018!

2017.12.24 First gameplay trailer: a commentary.

2017.12.17 New background art and lineart for the Christmas illustration.

2017.12.10 Gameplay trailer announced.

2017.12.03 On the way to the prototype.

2017.11.26 Morinaga Clinic: background art.

2017.11.19 Doc. Isahai’s office: background art.

2017.11.05 Doc. Isahai’s profile card – Halloween illustration.

2017.10.29 Doc. Isahai’s emotions map: a draft.

2017.10.01 Doctor Isahai.

2017.09.24 September’s sketches.

2017.09.10 Script for the short demo is complete.

2017.08.13 New character.

2017.08.06 Back to the manuscript.

2017.07.31 Music added.

2017.07.23 Recap.

2017.07.16 Writing choice menus.

2017.07.09 Back from “Dev Camp” – A study on choices (TWD, LIS).

2017.06.22 Reviewing the script.

2017.06.14 Food CG art.

2017.06.08 Nakajou luxury mansion’s background art.

2017.05.30 The “otaku girl”‘s room.

2017.05.21 New background art: interiors.

2017.04.30 CG art progress.

2017.04.23 Kazuran’s sprite – New CG art.

2017.04.15 Mr. and Mrs. Nakajou’s sprites.

2017.04.09 Mrs. Nakajou’s sprite art.

2017.03.31 Painting backgrounds: a month later.

2017.03.23 Recurring CG art.

2017.03.14 Kujikawa City: more background art.

2017.03.05 Kujikawa’s background art no.2.

2017.02.28 Backgrounds for Kujikawa City.

2017.02.20 New sprite art – First CG – 2nd scene completed!

2017.02.11 Teru’s expressions map and scene II.

2017.01.31 Fujisa’s expressions map – Teru’s alt outfits.

2017.01.22 Fujisa’s sprite and clothing.

2017.01.14 Background art insight.

2017.01.05 Who’s that girl? A mysterious game sprite.

2016

2016.12.24 Onward and upward to 2017!

2016.12.14 Direction guidelines, a technical post.

2016.12.06 Cry’s sprite and profile.

2016.11.25 November original art.

2016.11.15 MC’s sprite outline – New textbox.

2016.11.06 Choumugai background art process – Cry’s sprite concept art.

2016.10.28 Halloween – and main heroines.

2016.09.24 What to tell.